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Star Wars: Age of Rebellion - Cypher and Masks

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Star Wars: Age of Rebellion - Cypher and Masks

Not every victory is achieved at the end of a blaster barrel or by the signing of a treaty.
Spies do the majority of the work, finding out where the soldiers need to deploy and what would make the enemy wish to surrender. By engaging in the most unconventional of warfare, spies save lives—and take them—in secret. Often uncelebrated, their vital work is necessary if there is to be any hope of toppling the Empire.

Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks include new specializations and species perfect for starting a new campaign or integrating into existing ones. New vehicles, equipment, and droids designed to be assets and adversaries to characters engaging in clandestine operations are included with new rules for utilizing the skills most often associated with Spies and their tradecraft. Gamemasters are also given additional tools and guidance for building stories for Spy characters with an emphasis on Intelligence and Counterintelligence operations.

  • MASTER THE ART OF SPYCRAFT: Step into the shadows with Cyphers and Masks, the essential Spy sourcebook for Star Wars: Age of Rebellion RPG, expanding your ability to deceive, infiltrate, and outmaneuver the Empire.
  • NEW SPECIALIZATIONS & SPECIES: Create covert operatives with new Spy specializations and playable species, offering fresh abilities and story possibilities for both new and ongoing campaigns.
  • ADVANCED GEAR, VEHICLES & DROIDS: Access a wide selection of new tools, droids, and vehicles designed for infiltration, intelligence gathering, and high-stakes covert missions across the galaxy.
  • TOOLS FOR GAME MASTERS: Includes GM guidance for espionage storytelling, with new rules, encounters, and narrative frameworks for Intelligence and Counterintelligence-based adventures.
  • 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion by Fantasy Flight Games, filled with detailed art, lore, and mechanics—perfect for Spies, Game Masters, and Star Wars RPG collectors.

Contents:

96 page hardcover book


Not every victory is achieved at the end of a blaster barrel or by the signing of a treaty.
Spies do the majority of the work, finding out where the soldiers need to deploy and what would make the enemy wish to surrender. By engaging in the most unconventional of warfare, spies save lives—and take them—in secret. Often uncelebrated, their vital work is necessary if there is to be any hope of toppling the Empire.

Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks include new specializations and species perfect for starting a new campaign or integrating into existing ones. New vehicles, equipment, and droids designed to be assets and adversaries to characters engaging in clandestine operations are included with new rules for utilizing the skills most often associated with Spies and their tradecraft. Gamemasters are also given additional tools and guidance for building stories for Spy characters with an emphasis on Intelligence and Counterintelligence operations.

  • MASTER THE ART OF SPYCRAFT: Step into the shadows with Cyphers and Masks, the essential Spy sourcebook for Star Wars: Age of Rebellion RPG, expanding your ability to deceive, infiltrate, and outmaneuver the Empire.
  • NEW SPECIALIZATIONS & SPECIES: Create covert operatives with new Spy specializations and playable species, offering fresh abilities and story possibilities for both new and ongoing campaigns.
  • ADVANCED GEAR, VEHICLES & DROIDS: Access a wide selection of new tools, droids, and vehicles designed for infiltration, intelligence gathering, and high-stakes covert missions across the galaxy.
  • TOOLS FOR GAME MASTERS: Includes GM guidance for espionage storytelling, with new rules, encounters, and narrative frameworks for Intelligence and Counterintelligence-based adventures.
  • 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion by Fantasy Flight Games, filled with detailed art, lore, and mechanics—perfect for Spies, Game Masters, and Star Wars RPG collectors.

Contents:

96 page hardcover book


$38.99
Star Wars: Age of Rebellion - Cypher and Masks
$38.99

Description

Not every victory is achieved at the end of a blaster barrel or by the signing of a treaty.
Spies do the majority of the work, finding out where the soldiers need to deploy and what would make the enemy wish to surrender. By engaging in the most unconventional of warfare, spies save lives—and take them—in secret. Often uncelebrated, their vital work is necessary if there is to be any hope of toppling the Empire.

Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks include new specializations and species perfect for starting a new campaign or integrating into existing ones. New vehicles, equipment, and droids designed to be assets and adversaries to characters engaging in clandestine operations are included with new rules for utilizing the skills most often associated with Spies and their tradecraft. Gamemasters are also given additional tools and guidance for building stories for Spy characters with an emphasis on Intelligence and Counterintelligence operations.

  • MASTER THE ART OF SPYCRAFT: Step into the shadows with Cyphers and Masks, the essential Spy sourcebook for Star Wars: Age of Rebellion RPG, expanding your ability to deceive, infiltrate, and outmaneuver the Empire.
  • NEW SPECIALIZATIONS & SPECIES: Create covert operatives with new Spy specializations and playable species, offering fresh abilities and story possibilities for both new and ongoing campaigns.
  • ADVANCED GEAR, VEHICLES & DROIDS: Access a wide selection of new tools, droids, and vehicles designed for infiltration, intelligence gathering, and high-stakes covert missions across the galaxy.
  • TOOLS FOR GAME MASTERS: Includes GM guidance for espionage storytelling, with new rules, encounters, and narrative frameworks for Intelligence and Counterintelligence-based adventures.
  • 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion by Fantasy Flight Games, filled with detailed art, lore, and mechanics—perfect for Spies, Game Masters, and Star Wars RPG collectors.

Contents:

96 page hardcover book


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